한국컴퓨터게임학회논문지 38권 1호
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- Mar 30, 2025
- 1 min read
Updated: 4 days ago
1. Study on the creation of VR game content and platform construction for preventing dementia in elderly people with mild cognitive impairment
2. A Study on a Generative AI-Based Game Avatar Facial Customization System
3. Colors That Paint Emotion and Narrative A Colorological Analysis of Alberto Mielgo's Animated World
4. A Study on the Next-Generation 3D Modeling Pipeline through the Integration of Generati
5. Development of an art education program using East Asian characters
6. Design a personalized recommendation system using deep learning and reinforcement learning
7.Development_and_Impact_Analysis_of_a_VR_Serious_Game_for_Raising_Awareness_of_Stray_Dog_Issues
8. Artificial Intelligence-based Virtual Reality Story Game Development
9. AI-based Generative Design A Study on stadium mass optimization based on simulation of sunlight analysis and genetic algorithms
10. ConvNeXt_knowledge_distillation_optimization_method_for_SPOTS-10_animal_pattern_recognition_Review
11. Attention Enhanced GoogLeNet for Crop Leaf Disease Classification
12. Improving Chili Pepper Seed Germination Rates through Deep Learning Using Macroscopic Images
