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한국컴퓨터게임학회논문지 38권 1호

  • Writer: Admin
    Admin
  • Mar 30, 2025
  • 1 min read

Updated: 4 days ago

1. Study on the creation of VR game content and platform construction for preventing dementia in elderly people with mild cognitive impairment

2. A Study on a Generative AI-Based Game Avatar Facial Customization System

3. Colors That Paint Emotion and Narrative A Colorological Analysis of Alberto Mielgo's Animated World

4. A Study on the Next-Generation 3D Modeling Pipeline through the Integration of Generati

5. Development of an art education program using East Asian characters

6. Design a personalized recommendation system using deep learning and reinforcement learning

7.Development_and_Impact_Analysis_of_a_VR_Serious_Game_for_Raising_Awareness_of_Stray_Dog_Issues

8. Artificial Intelligence-based Virtual Reality Story Game Development

9. AI-based Generative Design A Study on stadium mass optimization based on simulation of sunlight analysis and genetic algorithms

10. ConvNeXt_knowledge_distillation_optimization_method_for_SPOTS-10_animal_pattern_recognition_Review

11. Attention Enhanced GoogLeNet for Crop Leaf Disease Classification

12. Improving Chili Pepper Seed Germination Rates through Deep Learning Using Macroscopic Images


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Journal of Korean Society for Computer Game

84, Heukseok-ro, Dongjak-gu, Seoul, Republic of Korea Chung-ang University ArtCenter 301-116

EMAIL : kscg@kscg.or.kr

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