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⊙Journal of the
Korean Society for Computer Game
ISSN
: 2288 - 5528 (Online
)
ISSN : 1976 - 6513 (Print)
Publication : Korean Society for Computer Game
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no.4 (December)
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5. Study on the Development of Client and Server for the FPS game
Admin
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Feb 02, 2022
7. The Mixed Reality System for the Behavior-like Interaction in VR Games
Admin
1
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Nov 03, 2021
10. A Study of the Positioning of Digital Games Using History Source
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1
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Aug 05, 2021
19. A Study on the Relationship between Game-playing and Spatial Expansion Cognition in terms of Pervasive Game
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1
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Aug 26, 2020
1. context
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0
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Jan 22, 2020
2. The different Screen scanning pattern between novice and heavy game user groups
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Jan 22, 2020
3. Evaluation of Multi-scale User Interaction on a Large Display Interactive Environment
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Jan 22, 2020
4. A Education Model for Game Design Planning : Using a Decision Tree Analysis
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Jan 22, 2020
6. The Analysis of the Realistic Adventure Game Character Design of the Uncanny Valley - A Case Study of Lara in Tomb Raider
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Jan 22, 2020
8. A Study on Realtime Video Abstraction for AR Image Synthesis
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Jan 22, 2020
9. A Study on the Interactive movie Conternts of Games – Focusing on ‘The Withcer 3 : Wild Hunt’
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Jan 22, 2020
11. Location-Based Service Tourism Contents Platform using Augmented Reality Games
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Jan 22, 2020
12. An Enhanced Redirected walking on the Virtual Reality using TOF Camera
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Jan 22, 2020
13. Research on the redesign of Game regulation
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Jan 22, 2020
14. Analysis of Color Tendency for Children Characters of Mobile Educational Games
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Jan 22, 2020
15. Development of a Group Art Therapy Program to Reduce Adolescents’ Smart Phone Addiction Tendency
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Jan 22, 2020
16. Manipulation of Long Distance Virtual Objects Using Leap Motion and Its Game Application
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Jan 22, 2020
17. Development of Virtual Reality Military Simulation Content Using Unreal 4
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Jan 22, 2020
18. Location-based Game Study from Post-Human Perspective : Focusing on <Ingress>
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Jan 22, 2020
20. A Study on the Convention and Typology of Room-Escape Game
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