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⊙Journal of the
Korean Society for Computer Game
ISSN
: 2288 - 5528 (Online
)
ISSN : 1976 - 6513 (Print)
Publication : Korean Society for Computer Game
All of the papers below are provided free of charge. If you would like to submit the paper to the Journal, please use it after signing up as a member through the 'Join' button on the top right of the website.
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no.3 (September)
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cricket betting
elizabddeth
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Mar 16, 2022
1. Multi-Connection system for online game service permanence
Admin
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Feb 12, 2020
2. The best move sequence in playing Tic-Tac-Toe game
Admin
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Feb 11, 2020
3. Learning Game Flow Theory through Media Psychology Education
Admin
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Feb 11, 2020
4. Generating Ocean System for the emotional online game
Admin
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Feb 11, 2020
5. Development of Realistic Experience Serious Game Content using AAC Techniques for improving Speaking Children with Developmental Disorder
Admin
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Feb 11, 2020
6. Study on the Goddess Motif in MMORPG Trailer
Admin
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Feb 11, 2020
7. Implementation and Analysis of Parallel kd-Tree Based on Binary Radix Tree with OptiX Realtime Raytracing Framework for Collision Detecti
Admin
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Feb 11, 2020
8. Fusion of storytelling games Humanities Research
Admin
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Feb 11, 2020
9. How playing a serious game affects the player's perception of the environmental issues
Admin
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Feb 11, 2020
10. A Study on Player Reaction in Game Environment Change : focused on the contents of 「TERA」 and 「Knight Online」 for Game Bot Detection
Admin
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Feb 11, 2020
11. The effects of digital game experiences on improvement of the military fighting strength
Admin
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Feb 11, 2020
12. Influence of Parent-Adolescent Attachment, Perception and Attitude about Family Mealtime on Smart Phone Addiction
Admin
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Feb 11, 2020
13. Facial Emotion Recognition and Image Transform by the Emotion
Admin
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Feb 11, 2020
14. Implementation of a Smart Puzzle Game Using Bluetooth 4.0
Admin
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Feb 11, 2020
15. The Analysis of Personalized Emotion Response according to Image Transfer
Admin
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Feb 11, 2020
16. Balance ball controller and Rehabilitation Contents Development using Smart Multisensor
Admin
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Feb 11, 2020
17. Development of Baduk Play Program for Infant
Admin
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Feb 11, 2020
18. Studies on purpose of smartphone game users’ usage
Admin
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Feb 11, 2020
19. Identity of Female Gamer in e-Sports Broadcasting
Admin
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Feb 11, 2020
20. A Research on Game Application Benefits for Corporation-based on Communication and Sharing
Admin
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