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⊙Journal of the
Korean Society for Computer Game
ISSN
: 2288 - 5528 (Online
)
ISSN : 1976 - 6513 (Print)
Publication : Korean Society for Computer Game
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no.1 (March)
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1. Fast Restoration Control Scheme in Real-time Online Game Multilayer Networks
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Apr 06, 2020
2. Feature-based Pencil Rendering for Game Characters
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Apr 06, 2020
3. Proposal for Mobile Application and Game for Persons with Autism
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Apr 06, 2020
4. A Study on 3D contents production based on the Rock Art
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Apr 06, 2020
5. A Design and Implementation of Agent's Action Based on Composite Action in Game Development
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Apr 06, 2020
6. Upper Body Exercise Game using a Depth Camera
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Apr 06, 2020
7. Face Mesh Compression Based on S-Octree for Game Characters
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Apr 06, 2020
8. Specification and Retrieval of Game Background Pattern Graphicsusing Design Elements
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Apr 06, 2020
9. Rhythm Game Design Using the theory of Emotion-color
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Apr 06, 2020
10. A Study on Effective Tangible Control for Smartphone Game
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Apr 06, 2020
11. A Case Study on Media Facade Applying a Game
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Apr 06, 2020
12. Development of Motion based Serious Game: "Falling" case study
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Apr 06, 2020
13. Design and Implementation of 3D User-Interface using SURF Algorithm
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Apr 06, 2020
14. Polyomino tiling method for puzzle video game
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Apr 06, 2020
15. A Study on Casual Game Production Method through HTML5 Technology In the Multi-Market
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Apr 06, 2020
16. Player Character's Role Classification for Understanding Game World
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Apr 06, 2020
17. A Situation Representation Based on Event's Causal Relationfor Game Development
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Apr 06, 2020
18. A Study on the effect on developing Digital Contents using Rock Art
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Apr 06, 2020
19. Fast Parallel Integral Moving Least Square Calculation to Approximate and Interpolate Polygon Soup Models for Game Objects
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Apr 06, 2020
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