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⊙Journal of the
Korean Society for Computer Game
ISSN
: 2288 - 5528 (Online
)
ISSN : 1976 - 6513 (Print)
Publication : Korean Society for Computer Game
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no.1 (March)
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8. Rhythm Action Game, Synesthetic Application of Aural images: Focused on Music Treatment and Learning of Music Appreciation
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Mar 02, 2022
10. A Characterization of Game Elements for Monetization in Mobile Social Game
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Jan 07, 2022
23. Factors Affecting the User Satisfaction of Social Network Games
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Oct 29, 2021
15. Intelligent Embedded robot for Warehouse Inspection
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Aug 15, 2020
1. Developed of Cloud based Content system on Satellite
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Feb 14, 2020
2. Hero, Anti-Hero, Non-Hero Persona in Digital Games
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Feb 14, 2020
3. Generating clouds System for the emotional online game
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Feb 14, 2020
4. The purpose of this study is revealing how ‘GAME ADDCTION’ becomes a discourse. With this study we can find that ‘GAME ADDICTION’ is tool
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Feb 14, 2020
5. An Exploratory Study on Heuristic and Systematic Factors Influencing Developers' Knowledge Adoption in Third-party Online Game User Commu
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Feb 14, 2020
6. A Characterization of User Scenario in Social Game : focused on the contents of FarmVille2 and AniPang
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Feb 14, 2020
7. Design and development on cloud-based project management system
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Feb 14, 2020
9. Implementation of Key Frame Extraction System in Video Sequence
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Feb 14, 2020
11. The Effects of the User's Motivations for Game Platform Use on Game Addiction
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Feb 14, 2020
12. A Study on Korean Game History
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Feb 14, 2020
13. Object Detection Image Processing based on the Mobile Embedded Environment
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Feb 14, 2020
14. Design of the MMORPG Item’s Pricing Decision System based on Collective Intelligence Model
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Feb 14, 2020