온라인 게임의 신뢰성 향상을 위한 패킷 모듈 구현에 관한 연구
Build Packet Module For Online Game's Reliablity
온라인 게임, 패킷, 신뢰성
Online game, Packet, Reliability
Hyun-Jin Lee, Byung-Keun Song, Sang-Kyoon Kim, Jae-Hyun Seu
As the PC platform based games turn to the online platform, the problems caused by hacking and other cheating began to emerge as a critical issue. In this paper, we study how the reliance problems occurred due to players, using cheats affect other players, and how to solve the problems to ensure the reliability.