게임엔진을 이용한 온라인 액션게임의 제작
Production of On-line Action Game Using a Game Engine
온라인 게임, 액션 게임, 게임 엔진, 게임 서버
Online game, Action game, Game engine, Game server
Hun-Joo Lee, Hyun-Bin Kim
Computer game is known as the core of multimedia and entertainment. in recent years, the world wide increase of the Internet usage of the general public leads to the rapid growth of the on-line game market. Domestic on-line game is competitive in developing on-line 2D game contents and it has been explosively developed within few years due to spread of the super-highway Internet. 3D graphics, on-line server, and game engine technologies are essential to develop on-line game contents. In this paper, we present production of on-line action game using a game engine and also design on-line game server test-bed.